|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHardwareBuffer.h"#include "OgreResource.h"#include "OgreImage.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Texture | 
| Abstract class representing a Texture resource.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Enumerations | |
| enum | Ogre::TextureAccess { Ogre::TA_READ = 0x01, Ogre::TA_WRITE = 0x10, Ogre::TA_READ_WRITE = TA_READ | TA_WRITE } | 
| Enum identifying the texture access privilege.  More... | |
| enum | Ogre::TextureMipmap { Ogre::MIP_UNLIMITED = 0x7FFFFFFF, Ogre::MIP_DEFAULT = -1 } | 
| Enum identifying special mipmap numbers.  More... | |
| enum | Ogre::TextureType { Ogre::TEX_TYPE_1D = 1, Ogre::TEX_TYPE_2D = 2, Ogre::TEX_TYPE_3D = 3, Ogre::TEX_TYPE_CUBE_MAP = 4, Ogre::TEX_TYPE_2D_ARRAY = 5, Ogre::TEX_TYPE_2D_RECT = 6, Ogre::TEX_TYPE_EXTERNAL_OES = 7 } | 
| Enum identifying the texture type.  More... | |
| enum | Ogre::TextureUsage { Ogre::TU_STATIC = HardwareBuffer::HBU_STATIC, Ogre::TU_DYNAMIC = HardwareBuffer::HBU_DYNAMIC, Ogre::TU_WRITE_ONLY = HardwareBuffer::HBU_WRITE_ONLY, Ogre::TU_STATIC_WRITE_ONLY = HardwareBuffer::HBU_STATIC_WRITE_ONLY, Ogre::TU_DYNAMIC_WRITE_ONLY = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, Ogre::TU_AUTOMIPMAP = 16, Ogre::TU_RENDERTARGET = 32, Ogre::TU_NOTSHADERRESOURCE = 64, Ogre::TU_DEFAULT = TU_AUTOMIPMAP | TU_STATIC_WRITE_ONLY } | 
| Enum identifying the texture usage.  More... | |