OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::ExternalTextureSource Class Referenceabstract

IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from. More...

#include <OgreExternalTextureSource.h>

+ Inheritance diagram for Ogre::ExternalTextureSource:

Classes

class  CmdFPS
 
class  CmdInputFileName
 
class  CmdPlayMode
 
class  CmdTecPassState
 

Public Member Functions

 ExternalTextureSource ()
 Constructor. More...
 
virtual ~ExternalTextureSource ()
 Virtual destructor. More...
 
void addBaseParams ()
 Call from derived classes to ensure the dictionary is setup. More...
 
void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object. More...
 
virtual void createDefinedTexture (const String &sMaterialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0
 Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods. More...
 
virtual void destroyAdvancedTexture (const String &sTextureName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0
 What this destroys is dependent on the plugin... More...
 
const StringgetDictionaryStringName (void) const
 Returns dictionary name. More...
 
int getFPS () const
 Gets currently set frames per second. More...
 
const StringgetInputName () const
 Gets currently set input file name. More...
 
ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class. More...
 
const ParamDictionarygetParamDictionary (void) const
 
String getParameter (const String &name) const
 Generic parameter retrieval method. More...
 
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object. More...
 
eTexturePlayMode getPlayMode () const
 Gets currently set play mode. More...
 
const StringgetPluginStringName (void) const
 Returns the string name of this Plugin (as set by the Plugin) More...
 
void getTextureTecPassStateLevel (int &t, int &p, int &s) const
 Get currently selected Texture attribs. More...
 
virtual bool initialise ()=0
 Call this function from manager to init system. More...
 
void setFPS (int iFPS)
 Sets the frames per second - plugin may or may not use this. More...
 
void setInputName (const String &sIN)
 Sets an input file name - if needed by plugin. More...
 
bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...
 
void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method. More...
 
void setPlayMode (eTexturePlayMode eMode)
 Sets a play mode. More...
 
void setTextureTecPassStateLevel (int t, int p, int s)
 Used for attaching texture to Technique, State, and texture unit layer. More...
 
virtual void shutDown ()=0
 Shuts down Plugin. More...
 

Static Public Member Functions

static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More...
 

Detailed Description

IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from.

Any specific requirements that the plugin needs to have defined before texture/material creation must be define using the stringinterface before calling create defined texture... or it will fail, though, it is up to the plugin to report errors to the log file, or raise an exception if need be.

Constructor & Destructor Documentation

◆ ExternalTextureSource()

Ogre::ExternalTextureSource::ExternalTextureSource ( )

Constructor.

◆ ~ExternalTextureSource()

virtual Ogre::ExternalTextureSource::~ExternalTextureSource ( )
inlinevirtual

Virtual destructor.

Member Function Documentation

◆ setInputName()

void Ogre::ExternalTextureSource::setInputName ( const String sIN)
inline

Sets an input file name - if needed by plugin.

◆ getInputName()

const String& Ogre::ExternalTextureSource::getInputName ( ) const
inline

Gets currently set input file name.

◆ setFPS()

void Ogre::ExternalTextureSource::setFPS ( int  iFPS)
inline

Sets the frames per second - plugin may or may not use this.

◆ getFPS()

int Ogre::ExternalTextureSource::getFPS ( ) const
inline

Gets currently set frames per second.

◆ setPlayMode()

void Ogre::ExternalTextureSource::setPlayMode ( eTexturePlayMode  eMode)
inline

Sets a play mode.

◆ getPlayMode()

eTexturePlayMode Ogre::ExternalTextureSource::getPlayMode ( ) const
inline

Gets currently set play mode.

◆ setTextureTecPassStateLevel()

void Ogre::ExternalTextureSource::setTextureTecPassStateLevel ( int  t,
int  p,
int  s 
)
inline

Used for attaching texture to Technique, State, and texture unit layer.

◆ getTextureTecPassStateLevel()

void Ogre::ExternalTextureSource::getTextureTecPassStateLevel ( int &  t,
int &  p,
int &  s 
) const
inline

Get currently selected Texture attribs.

◆ addBaseParams()

void Ogre::ExternalTextureSource::addBaseParams ( )

Call from derived classes to ensure the dictionary is setup.

◆ getPluginStringName()

const String& Ogre::ExternalTextureSource::getPluginStringName ( void  ) const
inline

Returns the string name of this Plugin (as set by the Plugin)

◆ getDictionaryStringName()

const String& Ogre::ExternalTextureSource::getDictionaryStringName ( void  ) const
inline

Returns dictionary name.

References Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME.

◆ initialise()

virtual bool Ogre::ExternalTextureSource::initialise ( )
pure virtual

Call this function from manager to init system.

◆ shutDown()

virtual void Ogre::ExternalTextureSource::shutDown ( )
pure virtual

Shuts down Plugin.

◆ createDefinedTexture()

virtual void Ogre::ExternalTextureSource::createDefinedTexture ( const String sMaterialName,
const String groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME 
)
pure virtual

Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods.

◆ destroyAdvancedTexture()

virtual void Ogre::ExternalTextureSource::destroyAdvancedTexture ( const String sTextureName,
const String groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME 
)
pure virtual

What this destroys is dependent on the plugin...

See specific plugin doc to know what is all destroyed (normally, plugins will destroy only what they created, or used directly - ie. just texture unit)

◆ getParamDictionary() [1/2]

ParamDictionary* Ogre::StringInterface::getParamDictionary ( void  )
inlineinherited

Retrieves the parameter dictionary for this class.

Remarks
Only valid to call this after createParamDictionary.
Returns
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

◆ getParamDictionary() [2/2]

const ParamDictionary* Ogre::StringInterface::getParamDictionary ( void  ) const
inlineinherited

◆ getParameters()

const ParameterList& Ogre::StringInterface::getParameters ( void  ) const
inherited

Retrieves a list of parameters valid for this object.

Returns
A reference to a static list of ParameterDef objects.

◆ setParameter()

bool Ogre::StringInterface::setParameter ( const String name,
const String value 
)
inherited

Generic parameter setting method.

Remarks
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters
nameThe name of the parameter to set
valueString value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

Referenced by Ogre::StringInterface::copyParametersTo().

◆ setParameterList()

void Ogre::StringInterface::setParameterList ( const NameValuePairList paramList)
inherited

Generic multiple parameter setting method.

Remarks
Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters
paramListName/value pair list

◆ getParameter()

String Ogre::StringInterface::getParameter ( const String name) const
inlineinherited

Generic parameter retrieval method.

Remarks
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters
nameThe name of the parameter to get
Returns
String value of parameter, blank if not found

References Ogre::ParamCommand::doGet().

◆ copyParametersTo()

void Ogre::StringInterface::copyParametersTo ( StringInterface dest) const
inlineinherited

Method for copying this object's parameters to another object.

Remarks
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.
Any unrecognised parameters will be ignored as with setParameter method.
Parameters
destPointer to object to have it's parameters set the same as this object.

References Ogre::StringInterface::setParameter().

◆ cleanupDictionary()

static void Ogre::StringInterface::cleanupDictionary ( )
staticinherited

Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.

MaterialManager) initializes.


The documentation for this class was generated from the following file: