OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::Plane Class Reference

Defines a plane in 3D space. More...

#include <OgrePlane.h>

+ Inheritance diagram for Ogre::Plane:

Public Types

enum  Side { NO_SIDE, POSITIVE_SIDE, NEGATIVE_SIDE, BOTH_SIDE }
 The "positive side" of the plane is the half space to which the plane normal points. More...
 

Public Member Functions

 Plane ()
 Default constructor - sets everything to 0. More...
 
 Plane (const Vector3 &rkNormal, Real fConstant)
 Construct a plane through a normal, and a distance to move the plane along the normal. More...
 
 Plane (Real a, Real b, Real c, Real _d)
 Construct a plane using the 4 constants directly. More...
 
 Plane (const Vector4 &v)
 
 Plane (const Vector3 &rkNormal, const Vector3 &rkPoint)
 
 Plane (const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
 
Real getDistance (const Vector3 &rkPoint) const
 This is a pseudodistance. More...
 
Side getSide (const Vector3 &rkPoint) const
 
Side getSide (const AxisAlignedBox &box) const
 Returns the side where the alignedBox is. More...
 
Side getSide (const Vector3 &centre, const Vector3 &halfSize) const
 Returns which side of the plane that the given box lies on. More...
 
Real normalise (void)
 Normalises the plane. More...
 
bool operator!= (const Plane &rhs) const
 
Plane operator- () const
 Get flipped plane, with same location but reverted orientation. More...
 
bool operator== (const Plane &rhs) const
 Comparison operator. More...
 
Vector3 projectVector (const Vector3 &v) const
 Project a vector onto the plane. More...
 
void redefine (const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
 Redefine this plane based on 3 points. More...
 
void redefine (const Vector3 &rkNormal, const Vector3 &rkPoint)
 Redefine this plane based on a normal and a point. More...
 

Public Attributes

Real d
 
Vector3 normal
 

Friends

std::ostream & operator<< (std::ostream &o, const Plane &p)
 

Detailed Description

Defines a plane in 3D space.

Remarks
A plane is defined in 3D space by the equation Ax + By + Cz + D = 0
This equates to a vector (the normal of the plane, whose x, y and z components equate to the coefficients A, B and C respectively), and a constant (D) which is the distance along the normal you have to go to move the plane back to the origin.

Member Enumeration Documentation

◆ Side

The "positive side" of the plane is the half space to which the plane normal points.

The "negative side" is the other half space. The flag "no side" indicates the plane itself.

Enumerator
NO_SIDE 
POSITIVE_SIDE 
NEGATIVE_SIDE 
BOTH_SIDE 

Constructor & Destructor Documentation

◆ Plane() [1/6]

Ogre::Plane::Plane ( )
inline

Default constructor - sets everything to 0.

◆ Plane() [2/6]

Ogre::Plane::Plane ( const Vector3 rkNormal,
Real  fConstant 
)
inline

Construct a plane through a normal, and a distance to move the plane along the normal.

◆ Plane() [3/6]

Ogre::Plane::Plane ( Real  a,
Real  b,
Real  c,
Real  _d 
)
inline

Construct a plane using the 4 constants directly.

◆ Plane() [4/6]

Ogre::Plane::Plane ( const Vector4 v)
inlineexplicit

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

◆ Plane() [5/6]

Ogre::Plane::Plane ( const Vector3 rkNormal,
const Vector3 rkPoint 
)
inline

◆ Plane() [6/6]

Ogre::Plane::Plane ( const Vector3 p0,
const Vector3 p1,
const Vector3 p2 
)
inline

Member Function Documentation

◆ getSide() [1/3]

Side Ogre::Plane::getSide ( const Vector3 rkPoint) const
inline

◆ getSide() [2/3]

Side Ogre::Plane::getSide ( const AxisAlignedBox box) const
inline

Returns the side where the alignedBox is.

The flag BOTH_SIDE indicates an intersecting box. One corner ON the plane is sufficient to consider the box and the plane intersecting.

References Ogre::AxisAlignedBox::getCenter(), Ogre::AxisAlignedBox::getHalfSize(), Ogre::AxisAlignedBox::isInfinite(), and Ogre::AxisAlignedBox::isNull().

◆ getSide() [3/3]

Side Ogre::Plane::getSide ( const Vector3 centre,
const Vector3 halfSize 
) const
inline

Returns which side of the plane that the given box lies on.

The box is defined as centre/half-size pairs for effectively.

Parameters
centreThe centre of the box.
halfSizeThe half-size of the box.
Returns
POSITIVE_SIDE if the box complete lies on the "positive side" of the plane, NEGATIVE_SIDE if the box complete lies on the "negative side" of the plane, and BOTH_SIDE if the box intersects the plane.

◆ getDistance()

Real Ogre::Plane::getDistance ( const Vector3 rkPoint) const
inline

This is a pseudodistance.

The sign of the return value is positive if the point is on the positive side of the plane, negative if the point is on the negative side, and zero if the point is on the plane.

The absolute value of the return value is the true distance only when the plane normal is a unit length vector.

References Ogre::Vector< dims, T >::dotProduct().

Referenced by Ogre::Sphere::intersects(), and Ogre::PlaneBoundedVolume::intersects().

◆ redefine() [1/2]

void Ogre::Plane::redefine ( const Vector3 p0,
const Vector3 p1,
const Vector3 p2 
)
inline

Redefine this plane based on 3 points.

References Ogre::Math::calculateBasicFaceNormal(), and Ogre::Vector< dims, T >::dotProduct().

◆ redefine() [2/2]

void Ogre::Plane::redefine ( const Vector3 rkNormal,
const Vector3 rkPoint 
)
inline

Redefine this plane based on a normal and a point.

References Ogre::Vector< dims, T >::dotProduct().

◆ projectVector()

Vector3 Ogre::Plane::projectVector ( const Vector3 v) const
inline

Project a vector onto the plane.

Remarks
This gives you the element of the input vector that is perpendicular to the normal of the plane. You can get the element which is parallel to the normal of the plane by subtracting the result of this method from the original vector, since parallel + perpendicular = original.
Parameters
vThe input vector

◆ normalise()

Real Ogre::Plane::normalise ( void  )
inline

Normalises the plane.

Remarks
This method normalises the plane's normal and the length scale of d is as well.
Note
This function will not crash for zero-sized vectors, but there will be no changes made to their components.
Returns
The previous length of the plane's normal.

References Ogre::Vector< dims, T >::length().

◆ operator-()

Plane Ogre::Plane::operator- ( ) const
inline

Get flipped plane, with same location but reverted orientation.

◆ operator==()

bool Ogre::Plane::operator== ( const Plane rhs) const
inline

Comparison operator.

References d, and normal.

◆ operator!=()

bool Ogre::Plane::operator!= ( const Plane rhs) const
inline

References d, and normal.

Friends And Related Function Documentation

◆ operator<<

std::ostream& operator<< ( std::ostream &  o,
const Plane p 
)
friend

Member Data Documentation

◆ normal

Vector3 Ogre::Plane::normal

◆ d


The documentation for this class was generated from the following file: