OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
|
Utility class to help with generating shaders for Cg / HLSL. More...
#include <OgreTerrainMaterialShaderHelpers.h>
Public Member Functions | |
virtual HighLevelGpuProgramPtr | generateFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
virtual HighLevelGpuProgramPtr | generateVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
virtual void | updateParams (const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap) |
Utility class to help with generating shaders for Cg / HLSL.
|
virtualinherited |
Referenced by Ogre::ShaderHelper::~ShaderHelper().
|
virtualinherited |
Referenced by Ogre::ShaderHelper::~ShaderHelper().
|
virtualinherited |
Referenced by Ogre::ShaderHelper::~ShaderHelper().