OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Interface definition for a handler of requests. More...
#include <OgreWorkQueue.h>
Public Member Functions | |
RequestHandler () | |
virtual | ~RequestHandler () |
virtual bool | canHandleRequest (const Request *req, const WorkQueue *srcQ) |
Return whether this handler can process a given request. More... | |
virtual Response * | handleRequest (const Request *req, const WorkQueue *srcQ) OGRE_NODISCARD=0 |
The handler method every subclass must implement. More... | |
Interface definition for a handler of requests.
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inline |
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inlinevirtual |
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inlinevirtual |
Return whether this handler can process a given request.
Reimplemented in Ogre::Terrain, Ogre::TerrainGroup, Ogre::ResourceBackgroundQueue, Ogre::Page, and Ogre::TerrainLodManager.
References Ogre::WorkQueue::Request::getAborted(), and OGRE_NODISCARD.
Referenced by Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit().
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pure virtual |
The handler method every subclass must implement.
If a failure is encountered, return a Response with a failure result rather than raise an exception.
req | The Request structure, which is effectively owned by the handler during this call. It must be attached to the returned Response regardless of success or failure. |
srcQ | The work queue that this request originated from |
Implemented in Ogre::Terrain, Ogre::TerrainGroup, Ogre::ResourceBackgroundQueue, Ogre::Page, Ogre::TerrainPagedWorldSection, Ogre::Volume::ChunkHandler, and Ogre::TerrainLodManager.
Referenced by Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit().