|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Interface definition for a handler of requests. More...
#include <OgreWorkQueue.h>
 Inheritance diagram for Ogre::WorkQueue::RequestHandler:
 Inheritance diagram for Ogre::WorkQueue::RequestHandler:| Public Member Functions | |
| RequestHandler () | |
| virtual | ~RequestHandler () | 
| virtual bool | canHandleRequest (const Request *req, const WorkQueue *srcQ) | 
| Return whether this handler can process a given request.  More... | |
| virtual Response * | handleRequest (const Request *req, const WorkQueue *srcQ) OGRE_NODISCARD=0 | 
| The handler method every subclass must implement.  More... | |
Interface definition for a handler of requests.
| 
 | inline | 
| 
 | inlinevirtual | 
| 
 | inlinevirtual | 
Return whether this handler can process a given request.
Reimplemented in Ogre::Terrain, Ogre::TerrainGroup, Ogre::ResourceBackgroundQueue, Ogre::Page, and Ogre::TerrainLodManager.
References Ogre::WorkQueue::Request::getAborted(), and OGRE_NODISCARD.
Referenced by Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit().
| 
 | pure virtual | 
The handler method every subclass must implement.
If a failure is encountered, return a Response with a failure result rather than raise an exception.
| req | The Request structure, which is effectively owned by the handler during this call. It must be attached to the returned Response regardless of success or failure. | 
| srcQ | The work queue that this request originated from | 
Implemented in Ogre::Terrain, Ogre::TerrainGroup, Ogre::ResourceBackgroundQueue, Ogre::Page, Ogre::TerrainPagedWorldSection, Ogre::Volume::ChunkHandler, and Ogre::TerrainLodManager.
Referenced by Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit().