|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Represents part of the world geometry that is a result of a SceneQuery. More...
#include <OgreSceneQuery.h>
| Public Attributes | |
| WorldFragmentType | fragmentType | 
| The type of this world fragment.  More... | |
| void * | geometry | 
| Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.  More... | |
| std::vector< Plane > * | planes | 
| Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.  More... | |
| RenderOperation * | renderOp | 
| General render operation structure, fallback if nothing else is available.  More... | |
| Vector3 | singleIntersection | 
| Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.  More... | |
Represents part of the world geometry that is a result of a SceneQuery.
| WorldFragmentType Ogre::SceneQuery::WorldFragment::fragmentType | 
The type of this world fragment.
| Vector3 Ogre::SceneQuery::WorldFragment::singleIntersection | 
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
| std::vector<Plane>* Ogre::SceneQuery::WorldFragment::planes | 
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
| void* Ogre::SceneQuery::WorldFragment::geometry | 
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
| RenderOperation* Ogre::SceneQuery::WorldFragment::renderOp | 
General render operation structure, fallback if nothing else is available.