OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::AssimpLoader Class Reference

#include <OgreAssimpLoader.h>

Classes

struct  Options
 

Public Types

enum  LoaderParams { LP_CUT_ANIMATION_WHERE_NO_FURTHER_CHANGE = 1 << 0 , LP_QUIET_MODE = 1 << 1 }
 

Public Member Functions

 AssimpLoader ()
 
virtual ~AssimpLoader ()
 
bool load (const DataStreamPtr &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options())
 
bool load (const String &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options())
 

Member Enumeration Documentation

◆ LoaderParams

Enumerator
LP_CUT_ANIMATION_WHERE_NO_FURTHER_CHANGE 
LP_QUIET_MODE 

Constructor & Destructor Documentation

◆ AssimpLoader()

Ogre::AssimpLoader::AssimpLoader ( )

◆ ~AssimpLoader()

virtual Ogre::AssimpLoader::~AssimpLoader ( )
virtual

Member Function Documentation

◆ load() [1/2]

bool Ogre::AssimpLoader::load ( const String source,
Mesh mesh,
SkeletonPtr skeletonPtr,
const Options options = Options() 
)

◆ load() [2/2]

bool Ogre::AssimpLoader::load ( const DataStreamPtr source,
Mesh mesh,
SkeletonPtr skeletonPtr,
const Options options = Options() 
)

The documentation for this class was generated from the following file: