OGRE
13.6
Object-Oriented Graphics Rendering Engine
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#include <OgreAssimpLoader.h>
Classes | |
struct | Options |
Public Types | |
enum | LoaderParams { LP_CUT_ANIMATION_WHERE_NO_FURTHER_CHANGE = 1 << 0 , LP_QUIET_MODE = 1 << 1 } |
Public Member Functions | |
AssimpLoader () | |
virtual | ~AssimpLoader () |
bool | load (const DataStreamPtr &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options()) |
bool | load (const String &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options()) |
Ogre::AssimpLoader::AssimpLoader | ( | ) |
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virtual |
bool Ogre::AssimpLoader::load | ( | const String & | source, |
Mesh * | mesh, | ||
SkeletonPtr & | skeletonPtr, | ||
const Options & | options = Options() |
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) |
bool Ogre::AssimpLoader::load | ( | const DataStreamPtr & | source, |
Mesh * | mesh, | ||
SkeletonPtr & | skeletonPtr, | ||
const Options & | options = Options() |
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) |