OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::ExternalTextureSource Class Referenceabstract

IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from. More...

#include <OgreExternalTextureSource.h>

+ Inheritance diagram for Ogre::ExternalTextureSource:

Public Member Functions

 ExternalTextureSource ()
 Constructor.
 
virtual ~ExternalTextureSource ()
 Virtual destructor.
 
void addBaseParams ()
 Call from derived classes to ensure the dictionary is setup.
 
virtual void createDefinedTexture (const String &sMaterialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0
 Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods.
 
virtual void destroyAdvancedTexture (const String &sTextureName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0
 What this destroys is dependent on the plugin... See specific plugin doc to know what is all destroyed (normally, plugins will destroy only what they created, or used directly - ie.
 
const StringgetDictionaryStringName (void) const
 Returns dictionary name.
 
int getFPS () const
 Gets currently set frames per second.
 
const StringgetInputName () const
 Gets currently set input file name.
 
eTexturePlayMode getPlayMode () const
 Gets currently set play mode.
 
const StringgetPluginStringName (void) const
 Returns the string name of this Plugin (as set by the Plugin)
 
void getTextureTecPassStateLevel (int &t, int &p, int &s) const
 Get currently selected Texture attribs.
 
virtual bool initialise ()=0
 Call this function from manager to init system.
 
void setFPS (int iFPS)
 Sets the frames per second - plugin may or may not use this.
 
void setInputName (const String &sIN)
 Sets an input file name - if needed by plugin.
 
void setPlayMode (eTexturePlayMode eMode)
 Sets a play mode.
 
void setTextureTecPassStateLevel (int t, int p, int s)
 Used for attaching texture to Technique, State, and texture unit layer.
 
virtual void shutDown ()=0
 Shuts down Plugin.
 
- Public Member Functions inherited from Ogre::StringInterface
 StringInterface ()
 
virtual ~StringInterface ()
 Virtual destructor, see Effective C++.
 
void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object.
 
ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class.
 
const ParamDictionarygetParamDictionary (void) const
 
String getParameter (const String &name) const
 Generic parameter retrieval method.
 
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object.
 
bool setParameter (const String &name, const String &value)
 Generic parameter setting method.
 
void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method.
 

Additional Inherited Members

- Static Public Member Functions inherited from Ogre::StringInterface
static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.
 

Detailed Description

IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from.

Any specific requirements that the plugin needs to have defined before texture/material creation must be define using the stringinterface before calling create defined texture... or it will fail, though, it is up to the plugin to report errors to the log file, or raise an exception if need be.

Constructor & Destructor Documentation

◆ ExternalTextureSource()

Ogre::ExternalTextureSource::ExternalTextureSource ( )

Constructor.

◆ ~ExternalTextureSource()

virtual Ogre::ExternalTextureSource::~ExternalTextureSource ( )
inlinevirtual

Virtual destructor.

Member Function Documentation

◆ setInputName()

void Ogre::ExternalTextureSource::setInputName ( const String sIN)
inline

Sets an input file name - if needed by plugin.

◆ getInputName()

const String & Ogre::ExternalTextureSource::getInputName ( ) const
inline

Gets currently set input file name.

◆ setFPS()

void Ogre::ExternalTextureSource::setFPS ( int  iFPS)
inline

Sets the frames per second - plugin may or may not use this.

◆ getFPS()

int Ogre::ExternalTextureSource::getFPS ( ) const
inline

Gets currently set frames per second.

◆ setPlayMode()

void Ogre::ExternalTextureSource::setPlayMode ( eTexturePlayMode  eMode)
inline

Sets a play mode.

◆ getPlayMode()

eTexturePlayMode Ogre::ExternalTextureSource::getPlayMode ( ) const
inline

Gets currently set play mode.

◆ setTextureTecPassStateLevel()

void Ogre::ExternalTextureSource::setTextureTecPassStateLevel ( int  t,
int  p,
int  s 
)
inline

Used for attaching texture to Technique, State, and texture unit layer.

◆ getTextureTecPassStateLevel()

void Ogre::ExternalTextureSource::getTextureTecPassStateLevel ( int t,
int p,
int s 
) const
inline

Get currently selected Texture attribs.

◆ addBaseParams()

void Ogre::ExternalTextureSource::addBaseParams ( )

Call from derived classes to ensure the dictionary is setup.

◆ getPluginStringName()

const String & Ogre::ExternalTextureSource::getPluginStringName ( void  ) const
inline

Returns the string name of this Plugin (as set by the Plugin)

◆ getDictionaryStringName()

const String & Ogre::ExternalTextureSource::getDictionaryStringName ( void  ) const
inline

Returns dictionary name.

◆ initialise()

virtual bool Ogre::ExternalTextureSource::initialise ( )
pure virtual

Call this function from manager to init system.

◆ shutDown()

virtual void Ogre::ExternalTextureSource::shutDown ( )
pure virtual

Shuts down Plugin.

◆ createDefinedTexture()

virtual void Ogre::ExternalTextureSource::createDefinedTexture ( const String sMaterialName,
const String groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME 
)
pure virtual

Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods.

◆ destroyAdvancedTexture()

virtual void Ogre::ExternalTextureSource::destroyAdvancedTexture ( const String sTextureName,
const String groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME 
)
pure virtual

What this destroys is dependent on the plugin... See specific plugin doc to know what is all destroyed (normally, plugins will destroy only what they created, or used directly - ie.

just texture unit)


The documentation for this class was generated from the following file: