OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Defines a complete set of properties for a single object instance. More...
#include <OgreProperty.h>
Public Types | |
typedef std::map< String, PropertyBase * > | PropertyMap |
Public Member Functions | |
PropertySet () | |
~PropertySet () | |
void | addProperty (PropertyBase *prop) |
Adds a property to this set. | |
PropertyBase * | getProperty (const String &name) const |
Gets the property object for a given property name. | |
template<typename T > | |
void | getValue (const String &name, T &value) const |
Get a named property value. | |
PropertyValueMap | getValueMap () const |
Gets an independently usable collection of property values from the current state. | |
bool | hasProperty (const String &name) const |
Reports whether this property set contains a named property. | |
void | removeProperty (const String &name) |
Removes the named property from the property set. | |
void | setValue (const String &name, const char *pChar) |
Special-case char*, convert to String automatically. | |
template<typename T > | |
void | setValue (const String &name, const T *value) |
Set a named property value (via pointer to avoid copy). | |
template<typename T > | |
void | setValue (const String &name, T value) |
Set a named property value. | |
void | setValueMap (const PropertyValueMap &values) |
Sets the current state from a given value map. | |
Defines a complete set of properties for a single object instance.
typedef std::map<String, PropertyBase*> Ogre::PropertySet::PropertyMap |
Ogre::PropertySet::PropertySet | ( | ) |
Ogre::PropertySet::~PropertySet | ( | ) |
void Ogre::PropertySet::addProperty | ( | PropertyBase * | prop | ) |
Adds a property to this set.
The PropertySet is responsible for deleting this object.
PropertyBase * Ogre::PropertySet::getProperty | ( | const String & | name | ) | const |
Gets the property object for a given property name.
Note that this property will need to be cast to a templated property compatible with the type you will be setting. You might find the overloaded set and get<type> methods quicker if you already know the type.
Reports whether this property set contains a named property.
Removes the named property from the property set.
PropertyValueMap Ogre::PropertySet::getValueMap | ( | ) | const |
Gets an independently usable collection of property values from the current state.
void Ogre::PropertySet::setValueMap | ( | const PropertyValueMap & | values | ) |
Sets the current state from a given value map.
Get a named property value.
References Ogre::PropertyDef::getTypeForValue().
Set a named property value (via pointer to avoid copy).
References Ogre::PropertyDef::getTypeForValue().
Set a named property value.
References Ogre::PropertyDef::getTypeForValue().
Special-case char*, convert to String automatically.
References Ogre::PROP_STRING.