OGRE
14.3
Object-Oriented Graphics Rendering Engine
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reusable utilities for rapid prototyping More...
Modules | |
Input | |
SDL2 inspired input abstraction layer providing basic events. | |
Trays | |
Simplistic GUI System build with Overlays. | |
Classes | |
class | OgreBites::AdvancedRenderControls |
class | OgreBites::ApplicationContextBase |
Base class responsible for setting up a common context for applications. More... | |
class | OgreBites::ApplicationContextQt |
Specialization for connecting with Qt. More... | |
class | OgreBites::CameraMan |
Utility class for controlling the camera in samples. More... | |
struct | OgreBites::NativeWindowPair |
link between a renderwindow and a platform specific window More... | |
class | OgreBites::SGTechniqueResolverListener |
Default implementation of a Listener to use with the Ogre::RTShader system. More... | |
class | OgreBites::StaticPluginLoader |
Utility class for loading the plugins statically. More... | |
class | OgreBites::WindowEventListener |
Callback class used to send out window events to client app. More... | |
class | OgreBites::WindowEventUtilities |
Utility class to handle Window Messages. More... | |
Typedefs | |
typedef ApplicationContextBase | OgreBites::ApplicationContext |
Enumerations | |
enum | OgreBites::CameraStyle { OgreBites::CS_FREELOOK , OgreBites::CS_ORBIT , OgreBites::CS_MANUAL } |
enumerator values for different styles of camera movement More... | |
reusable utilities for rapid prototyping