OGRE  1.12.8
Object-Oriented Graphics Rendering Engine
OctreeSceneManager

Octree datastructure for managing scene nodes. More...

Classes

class  Ogre::Octree
 Octree datastructure for managing scene nodes. More...
 
class  Ogre::OctreeAxisAlignedBoxSceneQuery
 Octree implementation of AxisAlignedBoxSceneQuery. More...
 
class  Ogre::OctreeCamera
 Specialized viewpoint from which an Octree can be rendered. More...
 
class  Ogre::OctreeIntersectionSceneQuery
 Octree implementation of IntersectionSceneQuery. More...
 
class  Ogre::OctreeNode
 Specialized SceneNode that is customized for working within an Octree. More...
 
class  Ogre::OctreePlaneBoundedVolumeListSceneQuery
 Octree implementation of PlaneBoundedVolumeListSceneQuery. More...
 
class  Ogre::OctreeRaySceneQuery
 Octree implementation of RaySceneQuery. More...
 
class  Ogre::OctreeSceneManager
 Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More...
 
class  Ogre::OctreeSceneManagerFactory
 Factory for OctreeSceneManager. More...
 
class  Ogre::OctreeSphereSceneQuery
 Octree implementation of SphereSceneQuery. More...
 

Typedefs

typedef std::list< unsigned long > Ogre::ColorList
 

Detailed Description

Octree datastructure for managing scene nodes.

Octree datastructure for managing scene nodes.

Typedef Documentation

◆ ColorList

typedef std::list< unsigned long > Ogre::ColorList