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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Octree implementation of IntersectionSceneQuery. More...
#include <OgreOctreeSceneQuery.h>
Public Member Functions | |
OctreeIntersectionSceneQuery (SceneManager *creator) | |
~OctreeIntersectionSceneQuery () | |
void | execute (IntersectionSceneQueryListener *listener) override |
Executes the query and returns each match through a listener interface. | |
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DefaultIntersectionSceneQuery (SceneManager *creator) | |
~DefaultIntersectionSceneQuery () | |
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IntersectionSceneQuery (SceneManager *mgr) | |
virtual | ~IntersectionSceneQuery () |
void | clearResults (void) |
Clears the results of the last query execution. | |
virtual IntersectionSceneQueryResult & | execute (void) |
Executes the query, returning the results back in one list. | |
virtual IntersectionSceneQueryResult & | getLastResults (void) const |
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. | |
bool | queryResult (MovableObject *first, MovableObject *second) override |
Self-callback in order to deal with execute which returns collection. | |
bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment) override |
Self-callback in order to deal with execute which returns collection. | |
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SceneQuery (SceneManager *mgr) | |
Standard constructor, should be called by SceneManager. | |
virtual | ~SceneQuery () |
virtual uint32 | getQueryMask (void) const |
Returns the current mask for this query. | |
virtual uint32 | getQueryTypeMask (void) const |
Returns the current mask for this query. | |
virtual void | setQueryMask (uint32 mask) |
Sets the mask for results of this query. | |
virtual void | setQueryTypeMask (uint32 mask) |
Sets the type mask for results of this query. | |
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virtual | ~IntersectionSceneQueryListener () |
Additional Inherited Members | |
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typedef Ogre::WorldFragment | WorldFragment |
Octree implementation of IntersectionSceneQuery.
Ogre::OctreeIntersectionSceneQuery::OctreeIntersectionSceneQuery | ( | SceneManager * | creator | ) |
Ogre::OctreeIntersectionSceneQuery::~OctreeIntersectionSceneQuery | ( | ) |
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overridevirtual |
Executes the query and returns each match through a listener interface.
Note that this method does not store the results of the query internally so does not update the 'last result' value. This means that this version of execute is more lightweight and therefore more efficient than the version which returns the results as a collection.
Reimplemented from Ogre::DefaultIntersectionSceneQuery.