OGRE  13.5
Object-Oriented Graphics Rendering Engine
Plugins

Modules

 AssimpCodec
 Codec for loading geometry using the Open-Asset-Importer
 
 BSPSceneManager
 Binary Space Parition (BSP) based indoor level scene manager.
 
 CgProgramManager
 Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
 
 DotSceneCodec
 Codec for loading and saving the SceneNode hierarchy in .scene files.
 
 EXRCodec
 Codec specialized in loading high dynamic range .exr images using OpenEXR.
 
 FreeImageCodec
 Codec for loading generic image formats (e.g.
 
 GLSLangProgramManager
 GLslang can be used to compile common, high-level GLSL/ HLSL code down to SPIRV assembler language for both GL and Vulkan.
 
 OctreeSceneManager
 Octree datastructure for managing scene nodes.
 
 OctreeZone
 Octree version of PCZone.
 
 PCZSceneManager
 SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
 
 ParticleFX
 Provides Emmiter and Affector implementations for ParticleSystem.
 
 STBIImageCodec
 Codec for loading generic image formats (e.g.
 

Detailed Description