OGRE
14.3
Object-Oriented Graphics Rendering Engine
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Here is a list of all variables with links to the classes they belong to:
- o -
OCTREE_CHILDREN_COUNT :
Ogre::Volume::OctreeNode
octreeVisible :
Ogre::Volume::ChunkTreeSharedData
offset :
bsp_lump_entry_t
,
Ogre::StreamSerialiser::Chunk
onlyInitial :
Ogre::CompositorInstance::TargetOperation
operation :
Ogre::ColourBlendState
,
Ogre::LayerBlendModeEx
operationType :
Ogre::RenderOperation
,
Ogre::SubMesh
org :
bsp_face_t
orientation :
Ogre::BillboardChain::Element
,
Ogre::StaticGeometry::QueuedGeometry
,
Ogre::StaticGeometry::QueuedSubMesh
,
Ogre::ViewPoint
originalPass :
Ogre::IlluminationPass
outside :
Ogre::PlaneBoundedVolume
outsideWalkAngle :
Ogre::LodConfig::Advanced
outsideWeight :
Ogre::LodConfig::Advanced
outSkipped :
Ogre::LodLevel
outUniqueVertexCount :
Ogre::LodLevel
overrides :
Ogre::ObjectAbstractNode
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