Particle Universe  1.2
ParticleUniverse::DoEnableComponentEventHandlerFactory Class Reference

#include <ParticleUniverseDoEnableComponentEventHandlerFactory.h>

Inheritance diagram for ParticleUniverse::DoEnableComponentEventHandlerFactory:

Public Member Functions

 DoEnableComponentEventHandlerFactory (void)
 
virtual ~DoEnableComponentEventHandlerFactory (void)
 
virtual String getEventHandlerType (void) const
 
virtual ParticleEventHandlercreateEventHandler (void)
 
virtual bool translateChildProperty (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual bool translateChildObject (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual void write (ParticleScriptSerializer *serializer, const IElement *element)
 
- Public Member Functions inherited from ParticleUniverse::ParticleEventHandlerFactory
 ParticleEventHandlerFactory (void)
 
virtual ~ParticleEventHandlerFactory (void)
 
void destroyEventHandler (ParticleEventHandler *eventHandler)
 
- Public Member Functions inherited from ParticleUniverse::ScriptReader
 ScriptReader (void)
 
virtual ~ScriptReader (void)
 
virtual void translate (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
- Public Member Functions inherited from ParticleUniverse::ScriptWriter
 ScriptWriter (void)
 
virtual ~ScriptWriter (void)
 

Protected Attributes

DoEnableComponentEventHandlerWriter mDoEnableComponentEventHandlerWriter
 
DoEnableComponentEventHandlerTranslator mDoEnableComponentEventHandlerTranslator
 

Additional Inherited Members

- Protected Member Functions inherited from ParticleUniverse::ParticleEventHandlerFactory
template<class T >
ParticleEventHandler_createEventHandler (void)
 

Detailed Description

This factory class is responsible for creation of a DoEnableComponentEventHandler.

Constructor & Destructor Documentation

ParticleUniverse::DoEnableComponentEventHandlerFactory::DoEnableComponentEventHandlerFactory ( void  )
inline
virtual ParticleUniverse::DoEnableComponentEventHandlerFactory::~DoEnableComponentEventHandlerFactory ( void  )
inlinevirtual

Member Function Documentation

virtual ParticleEventHandler* ParticleUniverse::DoEnableComponentEventHandlerFactory::createEventHandler ( void  )
inlinevirtual
virtual String ParticleUniverse::DoEnableComponentEventHandlerFactory::getEventHandlerType ( void  ) const
inlinevirtual
virtual bool ParticleUniverse::DoEnableComponentEventHandlerFactory::translateChildObject ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
inlinevirtual
virtual bool ParticleUniverse::DoEnableComponentEventHandlerFactory::translateChildProperty ( ScriptCompiler compiler,
const AbstractNodePtr node 
)
inlinevirtual
virtual void ParticleUniverse::DoEnableComponentEventHandlerFactory::write ( ParticleScriptSerializer serializer,
const IElement element 
)
inlinevirtual

Child classes must implement this pure virtual function, which must be used to write an object or attribute to a particle script.

Implements ParticleUniverse::ScriptWriter.

Member Data Documentation

DoEnableComponentEventHandlerTranslator ParticleUniverse::DoEnableComponentEventHandlerFactory::mDoEnableComponentEventHandlerTranslator
protected
DoEnableComponentEventHandlerWriter ParticleUniverse::DoEnableComponentEventHandlerFactory::mDoEnableComponentEventHandlerWriter
protected

The documentation for this class was generated from the following file: