#include <ParticleUniverseDoPlacementParticleEventHandlerFactory.h>
This factory class is responsible for creation of a DoPlacementParticleEventHandler.
ParticleUniverse::DoPlacementParticleEventHandlerFactory::DoPlacementParticleEventHandlerFactory |
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void |
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inline |
virtual ParticleUniverse::DoPlacementParticleEventHandlerFactory::~DoPlacementParticleEventHandlerFactory |
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void |
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inlinevirtual |
virtual ParticleEventHandler* ParticleUniverse::DoPlacementParticleEventHandlerFactory::createEventHandler |
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void |
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inlinevirtual |
virtual String ParticleUniverse::DoPlacementParticleEventHandlerFactory::getEventHandlerType |
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void |
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const |
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inlinevirtual |
virtual bool ParticleUniverse::DoPlacementParticleEventHandlerFactory::translateChildObject |
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ScriptCompiler * |
compiler, |
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const AbstractNodePtr & |
node |
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) |
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inlinevirtual |
virtual bool ParticleUniverse::DoPlacementParticleEventHandlerFactory::translateChildProperty |
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ScriptCompiler * |
compiler, |
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const AbstractNodePtr & |
node |
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) |
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inlinevirtual |
Child classes must implement this pure virtual function, which must be used to write an object or attribute to a particle script.
Implements ParticleUniverse::ScriptWriter.
The documentation for this class was generated from the following file:
- ParticleEventHandlers/ParticleUniverseDoPlacementParticleEventHandlerFactory.h