#include <ParticleUniverseDynamicAttributeFactory.h>
This factory class is responsible for creating a DynamicAttribute object.
| ParticleUniverse::DynamicAttributeFactory::DynamicAttributeFactory |
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void |
| ) |
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inline |
| virtual ParticleUniverse::DynamicAttributeFactory::~DynamicAttributeFactory |
( |
void |
| ) |
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inlinevirtual |
| Real ParticleUniverse::DynamicAttributeFactory::_getDefaultValue |
( |
const DynamicAttribute * |
dynAttribute | ) |
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inline |
template<class T >
| T* ParticleUniverse::DynamicAttributeFactory::createDynamicAttribute |
( |
void |
| ) |
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inline |
| void ParticleUniverse::DynamicAttributeFactory::destroyDynamicAttribute |
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DynamicAttribute * |
dynamicAttribute | ) |
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inline |
The documentation for this class was generated from the following file:
- ParticleUniverseDynamicAttributeFactory.h