Particle Universe  1.2
ParticleUniverse::OnCollisionObserverFactory Class Reference

#include <ParticleUniverseOnCollisionObserverFactory.h>

Inheritance diagram for ParticleUniverse::OnCollisionObserverFactory:

Public Member Functions

 OnCollisionObserverFactory (void)
 
virtual ~OnCollisionObserverFactory (void)
 
virtual String getObserverType (void) const
 
virtual ParticleObservercreateObserver (void)
 
virtual void write (ParticleScriptSerializer *serializer, const IElement *element)
 
- Public Member Functions inherited from ParticleUniverse::ParticleObserverFactory
 ParticleObserverFactory (void)
 
virtual ~ParticleObserverFactory (void)
 
void destroyObserver (ParticleObserver *observer)
 
- Public Member Functions inherited from ParticleUniverse::ScriptReader
 ScriptReader (void)
 
virtual ~ScriptReader (void)
 
virtual void translate (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual bool translateChildProperty (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual bool translateChildObject (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
- Public Member Functions inherited from ParticleUniverse::ScriptWriter
 ScriptWriter (void)
 
virtual ~ScriptWriter (void)
 

Protected Attributes

OnCollisionObserverWriter mOnCollisionObserverWriter
 

Additional Inherited Members

- Protected Member Functions inherited from ParticleUniverse::ParticleObserverFactory
template<class T >
ParticleObserver_createObserver (void)
 

Detailed Description

Factory class responsible for creating the OnCollisionObserver.

Constructor & Destructor Documentation

ParticleUniverse::OnCollisionObserverFactory::OnCollisionObserverFactory ( void  )
inline
virtual ParticleUniverse::OnCollisionObserverFactory::~OnCollisionObserverFactory ( void  )
inlinevirtual

Member Function Documentation

virtual ParticleObserver* ParticleUniverse::OnCollisionObserverFactory::createObserver ( void  )
inlinevirtual
virtual String ParticleUniverse::OnCollisionObserverFactory::getObserverType ( void  ) const
inlinevirtual
virtual void ParticleUniverse::OnCollisionObserverFactory::write ( ParticleScriptSerializer serializer,
const IElement element 
)
inlinevirtual

Child classes must implement this pure virtual function, which must be used to write an object or attribute to a particle script.

Implements ParticleUniverse::ScriptWriter.

Member Data Documentation

OnCollisionObserverWriter ParticleUniverse::OnCollisionObserverFactory::mOnCollisionObserverWriter
protected

The documentation for this class was generated from the following file: