Particle Universe
1.2
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#include <ParticleUniverseOnCollisionObserverFactory.h>
Public Member Functions | |
OnCollisionObserverFactory (void) | |
virtual | ~OnCollisionObserverFactory (void) |
virtual String | getObserverType (void) const |
virtual ParticleObserver * | createObserver (void) |
virtual void | write (ParticleScriptSerializer *serializer, const IElement *element) |
Public Member Functions inherited from ParticleUniverse::ParticleObserverFactory | |
ParticleObserverFactory (void) | |
virtual | ~ParticleObserverFactory (void) |
void | destroyObserver (ParticleObserver *observer) |
Public Member Functions inherited from ParticleUniverse::ScriptReader | |
ScriptReader (void) | |
virtual | ~ScriptReader (void) |
virtual void | translate (ScriptCompiler *compiler, const AbstractNodePtr &node) |
virtual bool | translateChildProperty (ScriptCompiler *compiler, const AbstractNodePtr &node) |
virtual bool | translateChildObject (ScriptCompiler *compiler, const AbstractNodePtr &node) |
Public Member Functions inherited from ParticleUniverse::ScriptWriter | |
ScriptWriter (void) | |
virtual | ~ScriptWriter (void) |
Protected Attributes | |
OnCollisionObserverWriter | mOnCollisionObserverWriter |
Additional Inherited Members | |
Protected Member Functions inherited from ParticleUniverse::ParticleObserverFactory | |
template<class T > | |
ParticleObserver * | _createObserver (void) |
Factory class responsible for creating the OnCollisionObserver.
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inline |
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inlinevirtual |
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inlinevirtual |
Implements ParticleUniverse::ParticleObserverFactory.
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inlinevirtual |
Implements ParticleUniverse::ParticleObserverFactory.
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inlinevirtual |
Child classes must implement this pure virtual function, which must be used to write an object or attribute to a particle script.
Implements ParticleUniverse::ScriptWriter.
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protected |