Particle Universe  1.2
ParticleUniverse::ParticleObserverFactory Class Referenceabstract

#include <ParticleUniverseObserverFactory.h>

Inheritance diagram for ParticleUniverse::ParticleObserverFactory:

Public Member Functions

 ParticleObserverFactory (void)
 
virtual ~ParticleObserverFactory (void)
 
virtual String getObserverType (void) const =0
 
virtual ParticleObservercreateObserver (void)=0
 
void destroyObserver (ParticleObserver *observer)
 
- Public Member Functions inherited from ParticleUniverse::ScriptReader
 ScriptReader (void)
 
virtual ~ScriptReader (void)
 
virtual void translate (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual bool translateChildProperty (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
virtual bool translateChildObject (ScriptCompiler *compiler, const AbstractNodePtr &node)
 
- Public Member Functions inherited from ParticleUniverse::ScriptWriter
 ScriptWriter (void)
 
virtual ~ScriptWriter (void)
 
virtual void write (ParticleScriptSerializer *serializer, const IElement *element)=0
 

Protected Member Functions

template<class T >
ParticleObserver_createObserver (void)
 

Detailed Description

This is the base factory of all ParticleObserver implementations.

Constructor & Destructor Documentation

ParticleUniverse::ParticleObserverFactory::ParticleObserverFactory ( void  )
inline
virtual ParticleUniverse::ParticleObserverFactory::~ParticleObserverFactory ( void  )
inlinevirtual

Member Function Documentation

template<class T >
ParticleObserver* ParticleUniverse::ParticleObserverFactory::_createObserver ( void  )
inlineprotected
void ParticleUniverse::ParticleObserverFactory::destroyObserver ( ParticleObserver observer)
inline

Delete an observer


The documentation for this class was generated from the following file: