Particle Universe
1.2
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#include <ParticleUniversePlaneColliderFactory.h>
Public Member Functions | |
PlaneColliderFactory (void) | |
virtual | ~PlaneColliderFactory (void) |
String | getAffectorType (void) const |
ParticleAffector * | createAffector (void) |
virtual bool | translateChildProperty (ScriptCompiler *compiler, const AbstractNodePtr &node) |
virtual bool | translateChildObject (ScriptCompiler *compiler, const AbstractNodePtr &node) |
virtual void | write (ParticleScriptSerializer *serializer, const IElement *element) |
Public Member Functions inherited from ParticleUniverse::ParticleAffectorFactory | |
ParticleAffectorFactory (void) | |
virtual | ~ParticleAffectorFactory (void) |
void | destroyAffector (ParticleAffector *affector) |
Public Member Functions inherited from ParticleUniverse::ScriptReader | |
ScriptReader (void) | |
virtual | ~ScriptReader (void) |
virtual void | translate (ScriptCompiler *compiler, const AbstractNodePtr &node) |
Public Member Functions inherited from ParticleUniverse::ScriptWriter | |
ScriptWriter (void) | |
virtual | ~ScriptWriter (void) |
Protected Attributes | |
PlaneColliderWriter | mPlaneColliderWriter |
PlaneColliderTranslator | mPlaneColliderTranslator |
Additional Inherited Members | |
Protected Member Functions inherited from ParticleUniverse::ParticleAffectorFactory | |
template<class T > | |
ParticleAffector * | _createAffector (void) |
Factory class responsible for creating the PlaneCollider.
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inline |
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inlinevirtual |
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inlinevirtual |
Implements ParticleUniverse::ParticleAffectorFactory.
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inlinevirtual |
Implements ParticleUniverse::ParticleAffectorFactory.
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inlinevirtual |
See ScriptReader
Reimplemented from ParticleUniverse::ScriptReader.
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inlinevirtual |
See ScriptReader
Reimplemented from ParticleUniverse::ScriptReader.
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inlinevirtual |
Child classes must implement this pure virtual function, which must be used to write an object or attribute to a particle script.
Implements ParticleUniverse::ScriptWriter.
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protected |
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protected |