OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::DistanceLodBoxStrategy |
Level of detail strategy based on distance from camera to an object's bounding box. More... | |
class | Ogre::DistanceLodSphereStrategy |
Level of detail strategy based on distance from camera to an object's bounding sphere. More... | |
class | Ogre::DistanceLodStrategyBase |
Level of detail strategy based on distance from camera. More... | |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy |
Backward compatible name for Distance_Box strategy. | |