OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
Level of detail strategy based on distance from camera to an object's bounding sphere. More...
#include <OgreDistanceLodStrategy.h>
Public Member Functions | |
DistanceLodSphereStrategy () | |
Default constructor. | |
virtual Real | getBaseValue () const |
Get the value of the first (highest) level of detail. | |
const String & | getName () const |
Get the name of this strategy. | |
Real | getSquaredDepth (const MovableObject *movableObject, const Ogre::Camera *camera) const |
Real | getValue (const MovableObject *movableObject, const Camera *camera) const |
Compute the LOD value for a given movable object relative to a given camera. | |
bool | isReferenceViewEnabled () const |
Determine if use of the reference view is enabled. | |
virtual void | lodUpdateImpl (const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void | setReferenceView (Real viewportWidth, Real viewportHeight, Radian fovY) |
Sets the reference view upon which the distances were based. | |
void | setReferenceViewEnabled (bool value) |
Enables to disables use of the reference view. | |
virtual Real | transformBias (Real factor) const |
Transform LOD bias so it only needs to be multiplied by the LOD value. | |
virtual Real | transformUserValue (Real userValue) const |
Transform user supplied value to internal value. | |
Static Public Member Functions | |
static void | assertSorted (const v1::Mesh::LodValueArray &values) |
Assert that the LOD values are sorted from greatest detail to least detail. | |
static ushort | getIndex (Real value, const Material::LodValueArray &materialLodValueArray) |
Get the index of the LOD usage which applies to a given value. | |
static ushort | getIndex (Real value, const v1::Mesh::MeshLodUsageList &meshLodUsageList) |
Get the index of the LOD usage which applies to a given value. | |
static DistanceLodSphereStrategy & | getSingleton (void) |
Override standard Singleton retrieval. | |
static DistanceLodSphereStrategy * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
static bool | isSorted (const v1::Mesh::LodValueArray &values) |
Determine if the LOD values are sorted from greatest detail to least detail. | |
static void | lodSet (ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) |
static void | sort (v1::Mesh::MeshLodUsageList &meshLodUsageList) |
Sort mesh LOD usage list from greatest to least detail. | |
Level of detail strategy based on distance from camera to an object's bounding sphere.
Ogre::DistanceLodSphereStrategy::DistanceLodSphereStrategy | ( | ) |
Default constructor.
|
staticinherited |
Assert that the LOD values are sorted from greatest detail to least detail.
Get the value of the first (highest) level of detail.
Implements Ogre::LodStrategy.
|
staticinherited |
Get the index of the LOD usage which applies to a given value.
|
staticinherited |
Get the index of the LOD usage which applies to a given value.
|
static |
Override standard Singleton retrieval.
|
static |
Override standard Singleton retrieval.
|
virtual |
Implements Ogre::DistanceLodStrategyBase.
|
inherited |
Compute the LOD value for a given movable object relative to a given camera.
|
inherited |
Determine if use of the reference view is enabled.
|
staticinherited |
Determine if the LOD values are sorted from greatest detail to least detail.
|
inlinestaticinherited |
|
virtualinherited |
Implements Ogre::LodStrategy.
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
|
inlineinherited |
operator new, with debug line info
placement operator new
|
inlineinherited |
|
inlineinherited |
array operator new, with debug line info
|
inherited |
Sets the reference view upon which the distances were based.
Enables to disables use of the reference view.
|
staticinherited |
Sort mesh LOD usage list from greatest to least detail.
Transform LOD bias so it only needs to be multiplied by the LOD value.
Implements Ogre::LodStrategy.
|
virtualinherited |
Transform user supplied value to internal value.
Reimplemented from Ogre::LodStrategy.