|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::DistanceLodBoxStrategy | 
| Level of detail strategy based on distance from camera to an object's bounding box.  More... | |
| class | Ogre::DistanceLodSphereStrategy | 
| Level of detail strategy based on distance from camera to an object's bounding sphere.  More... | |
| class | Ogre::DistanceLodStrategyBase | 
| Level of detail strategy based on distance from camera.  More... | |
| struct | Ogre::EntityMaterialLodChangedEvent | 
| Struct containing information about a material LOD change event for entities.  More... | |
| struct | Ogre::EntityMeshLodChangedEvent | 
| Struct containing information about a mesh LOD change event for entities.  More... | |
| class | Ogre::LodListener | 
| A interface class defining a listener which can be used to receive notifications of LOD events.  More... | |
| class | Ogre::LodStrategy | 
| Strategy for determining level of detail.  More... | |
| class | Ogre::LodStrategyManager | 
| Manager for LOD strategies.  More... | |
| struct | Ogre::MovableObjectLodChangedEvent | 
| Struct containing information about a LOD change event for movable objects.  More... | |
| class | Ogre::PixelCountLodStrategyBase | 
| Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection.  More... | |
| class | Ogre::v1::PatchMesh | 
| Patch specialisation of Mesh.  More... | |
| class | Ogre::v1::PatchSurface | 
| A surface which is defined by curves of some kind to form a patch, e.g.  More... | |
| Typedefs | |
| typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy | 
| Backward compatible name for Distance_Box strategy. | |
| typedef AbsolutePixelCountLodStrategy | Ogre::PixelCountLodStrategy | 
| Backward compatible name for Distance_Box strategy. | |
Backward compatible name for Distance_Box strategy.
Backward compatible name for Distance_Box strategy.