OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreHlmsTextureManager.h File Reference
#include "OgreTexture.h"
#include "OgreIdString.h"
#include "OgreStringVector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::HlmsTextureManager
 HLMS Texture Manager manages textures in the way HLMS expects. More...
 
struct  Ogre::HlmsTextureManager::DefaultTextureParameters
 
struct  Ogre::HlmsTextureManager::MetadataCacheEntry
 
struct  Ogre::HlmsTextureManager::TextureArray::NamePair
 
struct  Ogre::HlmsTextureManager::TextureLocation
 
struct  Ogre::HlmsTextureManager::Threshold
 Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More...
 

Namespaces

namespace  Ogre