OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More...
#include <OgreHlmsTextureManager.h>
Public Member Functions | |
Threshold (uint32 _minTextureSize, uint16 _maxTexturesPerArray) | |
Public Attributes | |
uint16 | maxTexturesPerArray |
uint32 | minTextureSize |
Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure.
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inline |
uint16 Ogre::HlmsTextureManager::Threshold::maxTexturesPerArray |
uint32 Ogre::HlmsTextureManager::Threshold::minTextureSize |