OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::HlmsTextureManager::Threshold Struct Reference

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure. More...

#include <OgreHlmsTextureManager.h>

Public Member Functions

 Threshold (uint32 _minTextureSize, uint16 _maxTexturesPerArray)
 

Public Attributes

uint16 maxTexturesPerArray
 
uint32 minTextureSize
 

Detailed Description

Textures whose size are less or equal to minTextureSize (without considering mipmaps) will have their maxTexturesPerArray clamped to the value given in this threshold structure.

Constructor & Destructor Documentation

◆ Threshold()

Ogre::HlmsTextureManager::Threshold::Threshold ( uint32  _minTextureSize,
uint16  _maxTexturesPerArray 
)
inline

Member Data Documentation

◆ maxTexturesPerArray

uint16 Ogre::HlmsTextureManager::Threshold::maxTexturesPerArray

◆ minTextureSize

uint32 Ogre::HlmsTextureManager::Threshold::minTextureSize

The documentation for this struct was generated from the following file: