|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::ShaderParams | 
| The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters).  More... | |
| struct | Ogre::ShaderParams::AutoParam | 
| struct | Ogre::ShaderParams::ManualParam | 
| struct | Ogre::ShaderParams::Param | 
| Namespaces | |
| namespace | Ogre |