OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
Classes | |
class | Ogre::ShaderParams |
The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters). More... | |
struct | Ogre::ShaderParams::AutoParam |
struct | Ogre::ShaderParams::ManualParam |
struct | Ogre::ShaderParams::Param |
Namespaces | |
namespace | Ogre |