OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreShaderParams.h File Reference

Classes

class  Ogre::ShaderParams
 The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters). More...
 
struct  Ogre::ShaderParams::AutoParam
 
struct  Ogre::ShaderParams::ManualParam
 
struct  Ogre::ShaderParams::Param
 

Namespaces

namespace  Ogre