|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgreTerrainPrerequisites.h"#include "OgreCommon.h"#include "OgreMovableObject.h"#include "OgreRenderable.h"| Classes | |
| class | Ogre::TerrainQuadTreeNode | 
| A node in a quad tree used to store a patch of terrain.  More... | |
| struct | Ogre::TerrainQuadTreeNode::LodLevel | 
| Namespaces | |
| namespace | Ogre |