OGRE 2.1
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::PixelCountLodStrategyBase, including all inherited members.
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
assertSorted(const v1::Mesh::LodValueArray &values) | Ogre::LodStrategy | static |
getBaseValue() const | Ogre::PixelCountLodStrategyBase | virtual |
getIndex(Real value, const v1::Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | static |
getIndex(Real value, const Material::LodValueArray &materialLodValueArray) | Ogre::LodStrategy | static |
getName() const | Ogre::LodStrategy | inline |
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
isSorted(const v1::Mesh::LodValueArray &values) | Ogre::LodStrategy | static |
lodSet(ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) | Ogre::LodStrategy | inlinestatic |
LodStrategy(const String &name) | Ogre::LodStrategy | |
lodUpdateImpl(const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const =0 | Ogre::LodStrategy | pure virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
PixelCountLodStrategyBase(const String &name) | Ogre::PixelCountLodStrategyBase | |
sort(v1::Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | static |
transformBias(Real factor) const | Ogre::PixelCountLodStrategyBase | virtual |
transformUserValue(Real userValue) const | Ogre::PixelCountLodStrategyBase | inlinevirtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~LodStrategy() | Ogre::LodStrategy | virtual |