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|  | LinearSkinning () | 
|  | Class default constructor. 
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| virtual bool | addFunctionInvocations (ProgramSet *programSet) | 
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| virtual void | copyFrom (const HardwareSkinningTechnique *hardSkin) | 
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| ushort | getBoneCount () | 
|  | Returns the number of bones in the model assigned to the material. 
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| ushort | getWeightCount () | 
|  | Returns the number of weights/bones affecting a vertex. 
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| bool | hasCorrectAntipodalityHandling () | 
|  | Only applicable for dual quaternion skinning. 
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| bool | hasScalingShearingSupport () | 
|  | Only applicable for dual quaternion skinning. 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
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| virtual bool | resolveDependencies (ProgramSet *programSet) | 
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| virtual bool | resolveParameters (ProgramSet *programSet) | 
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| void | setDoBoneCalculations (bool doBoneCalculations) | 
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| void | setHardwareSkinningParam (ushort boneCount, ushort weightCount, bool correctAntipodalityHandling=false, bool scalingShearingSupport=false) | 
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Implement a sub render state which performs hardware skinning. 
Meaning, this sub render states adds calculations which multiply the points and normals by their assigned bone matricies.