|  | 
|  | OverlaySystem () | 
|  | 
| virtual | ~OverlaySystem () | 
|  | 
| virtual void | eventOccurred (const String &eventName, const NameValuePairList *parameters) | 
|  | 
| void | operator delete (void *ptr) | 
|  | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
|  | 
| void | operator delete (void *ptr, void *) | 
|  | 
| void | operator delete[] (void *ptr) | 
|  | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
|  | 
| void * | operator new (size_t sz) | 
|  | 
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
 | 
|  | 
| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
 | 
|  | 
| void * | operator new[] (size_t sz) | 
|  | 
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
 | 
|  | 
| virtual void | renderQueueEnded (uint8 queueGroupId, const String &invocation, bool &repeatThisInvocation) | 
|  | Event raised after a queue group is rendered. 
 | 
|  | 
| virtual void | renderQueueStarted (RenderQueue *rq, uint8 queueGroupId, const String &invocation, bool &skipThisInvocation) | 
|  | 
This class simplify initialization / finalization of the overlay system. 
OGRE root did this steps before the overlay system transformed into a component.