Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements.  
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|  | VertexBufferBinding () | 
|  | Constructor, should not be called direct, use HardwareBufferManager::createVertexBufferBinding. 
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| virtual | ~VertexBufferBinding () | 
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| virtual void | closeGaps (BindingIndexMap &bindingIndexMap) | 
|  | Remove any gaps in the bindings. 
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| virtual const VertexBufferBindingMap & | getBindings (void) const | 
|  | Gets a read-only version of the buffer bindings. 
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| virtual const HardwareVertexBufferSharedPtr & | getBuffer (unsigned short index) const | 
|  | Gets the buffer bound to the given source index. 
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| virtual size_t | getBufferCount (void) const | 
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| virtual bool | getHasInstanceData () const | 
|  | Returns true if this binding has an element that contains instance data. 
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| virtual unsigned short | getLastBoundIndex (void) const | 
|  | Gets the last bound index. 
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| virtual unsigned short | getNextIndex (void) const | 
|  | Gets the highest index which has already been set, plus 1. 
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| virtual bool | hasGaps (void) const | 
|  | Check whether any gaps in the bindings. 
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| virtual bool | isBufferBound (unsigned short index) const | 
|  | Gets whether a buffer is bound to the given source index. 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
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| virtual void | setBinding (unsigned short index, const HardwareVertexBufferSharedPtr &buffer) | 
|  | Set a binding, associating a vertex buffer with a given index. 
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| virtual void | unsetAllBindings (void) | 
|  | Removes all the bindings. 
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| virtual void | unsetBinding (unsigned short index) | 
|  | Removes an existing binding. 
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Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements. 
- Like the other classes in this functional area, these binding maps should be created and destroyed using the HardwareBufferManager.