OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Structure used to keep track of named atomic counter uniforms in the linked program object. More...
#include <OgreGLSLProgram.h>
Public Attributes | |
GLint | mBinding |
GL binding handle (similar to location) | |
const GpuConstantDefinition * | mConstantDef |
The constant definition it relates to. | |
GLint | mOffset |
GL offset (only used for atomic counters) | |
GpuProgramType | mSourceProgType |
Which type of program params will this value come from? | |
Structure used to keep track of named atomic counter uniforms in the linked program object.
Same as GLUniformReference, but contains an additional offset parameter which currently only atomic counters feature.
GLint Ogre::GLAtomicCounterReference::mBinding |
GL binding handle (similar to location)
const GpuConstantDefinition* Ogre::GLAtomicCounterReference::mConstantDef |
The constant definition it relates to.
GLint Ogre::GLAtomicCounterReference::mOffset |
GL offset (only used for atomic counters)
GpuProgramType Ogre::GLAtomicCounterReference::mSourceProgType |
Which type of program params will this value come from?