#include <OgreSceneManager.h>
◆ InstanceBatchCullRequest() [1/2]
  
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          | Ogre::InstanceBatchCullRequest::InstanceBatchCullRequest | ( |  | ) |  |  | inline | 
 
 
◆ InstanceBatchCullRequest() [2/2]
  
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          | Ogre::InstanceBatchCullRequest::InstanceBatchCullRequest | ( | const Frustum * | _frustum, |  
          |  |  | const Camera * | _lodCamera, |  
          |  |  | uint32 | _combinedVisibilityFlags |  
          |  | ) |  |  |  | inline | 
 
 
◆ combinedVisibilityFlags
      
        
          | uint32 Ogre::InstanceBatchCullRequest::combinedVisibilityFlags | 
      
 
 
◆ frustum
◆ lodCamera
      
        
          | Camera const* Ogre::InstanceBatchCullRequest::lodCamera | 
      
 
 
The documentation for this struct was generated from the following file: