OGRE 2.1
Object-Oriented Graphics Rendering Engine
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the standard rebind mechanism More...
#include <OgreMemorySTLAllocator.h>
Public Types | |
typedef STLAllocator< U, AllocPolicy > | other |
the standard rebind mechanism
typedef STLAllocator<U, AllocPolicy> Ogre::STLAllocator< T, AllocPolicy >::rebind< U >::other |