OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsSamplerblock.h File Reference

Classes

struct  Ogre::HlmsSamplerblock
 A sampler block contains settings that go hand in hand with a texture, and thus are common to many textures. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::TextureAddressingMode {
  Ogre::TAM_WRAP, Ogre::TAM_MIRROR, Ogre::TAM_CLAMP, Ogre::TAM_BORDER,
  Ogre::TAM_UNKNOWN = 99
}