OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreTextureDefinition.h File Reference
#include "OgreHeaderPrefix.h"
#include "Compositor/OgreCompositorCommon.h"
#include "Compositor/OgreCompositorChannel.h"
#include "Compositor/OgreCompositorNamedBuffer.h"
#include "OgreTextureGpu.h"
#include "OgreIdString.h"
#include "OgreId.h"
#include "ogrestd/map.h"
#include "OgreHeaderSuffix.h"

Classes

struct  Ogre::RenderTargetViewDef
 
struct  Ogre::RenderTargetViewEntry
 
class  Ogre::TextureDefinitionBase
 Centralized class for dealing with declarations of textures in Node & Workspace definitions. More...
 
struct  Ogre::TextureDefinitionBase::BufferDefinition
 
class  Ogre::TextureDefinitionBase::TextureDefinition
 Local texture definition. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef vector< RenderTargetViewEntry >::type Ogre::RenderTargetViewEntryVec