#include <OgreTextureDefinition.h>
◆ RenderTargetViewEntry()
Ogre::RenderTargetViewEntry::RenderTargetViewEntry |
( |
| ) |
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inline |
◆ colourAllLayers
bool Ogre::RenderTargetViewEntry::colourAllLayers |
◆ mipLevel
uint8 Ogre::RenderTargetViewEntry::mipLevel |
◆ resolveMipLevel
uint8 Ogre::RenderTargetViewEntry::resolveMipLevel |
◆ resolveSlice
uint16 Ogre::RenderTargetViewEntry::resolveSlice |
◆ resolveTextureName
IdString Ogre::RenderTargetViewEntry::resolveTextureName |
Can be left blank if texture is implicitly resolved (will be filled automatically) But must be present if the texture in textureName is explicitly resolved and StoreAction is set to Resolve.
◆ slice
uint16 Ogre::RenderTargetViewEntry::slice |
◆ textureName
IdString Ogre::RenderTargetViewEntry::textureName |
The documentation for this struct was generated from the following file: