![]() |
OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
#include <OgreRenderPassDescriptor.h>
Public Member Functions | |
| FrameBufferDescKey () | |
| FrameBufferDescKey (const RenderPassDescriptor &desc) | |
| bool | operator< (const FrameBufferDescKey &other) const |
| Ogre::FrameBufferDescKey::FrameBufferDescKey | ( | ) |
| Ogre::FrameBufferDescKey::FrameBufferDescKey | ( | const RenderPassDescriptor & | desc | ) |
| bool Ogre::FrameBufferDescKey::operator< | ( | const FrameBufferDescKey & | other | ) | const |
| bool Ogre::FrameBufferDescKey::allLayers[OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
| RenderPassTargetBase Ogre::FrameBufferDescKey::colour[OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
| RenderPassTargetBase Ogre::FrameBufferDescKey::depth |
| uint8 Ogre::FrameBufferDescKey::numColourEntries |
| RenderPassTargetBase Ogre::FrameBufferDescKey::stencil |