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| AnimableValue (ValueType t) |
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virtual | ~AnimableValue () |
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virtual void | applyDeltaValue (const Any &val) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const ColourValue &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Degree &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Quaternion &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Radian &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Vector2 &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Vector3 &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (const Vector4 &) |
| Apply delta value. More...
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virtual void | applyDeltaValue (int) |
| Apply delta value. More...
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virtual void | applyDeltaValue (Real) |
| Set value. More...
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ValueType | getType () const |
| Gets the value type of this animable value. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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virtual void | resetToBaseValue () |
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virtual void | setCurrentStateAsBaseValue ()=0 |
| Sets the current state as the 'base' value; used for delta animation. More...
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virtual void | setValue (const Any &val) |
| Set value. More...
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virtual void | setValue (const ColourValue &) |
| Set value. More...
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virtual void | setValue (const Degree &) |
| Set value. More...
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virtual void | setValue (const Quaternion &) |
| Set value. More...
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virtual void | setValue (const Radian &) |
| Set value. More...
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virtual void | setValue (const Vector2 &) |
| Set value. More...
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virtual void | setValue (const Vector3 &) |
| Set value. More...
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virtual void | setValue (const Vector4 &) |
| Set value. More...
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virtual void | setValue (int) |
| Set value. More...
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virtual void | setValue (Real) |
| Set value. More...
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Defines an object property which is animable, i.e.
may be keyframed.
- AnimableValue instances are accessible through any class which extends AnimableObject in order to expose it's animable properties.
- Note
- This class is an instance of the Adapter pattern, since it generalises access to a particular property. Whilst it could have been templated such that the type which was being referenced was compiled in, this would make it more difficult to aggregated generically, and since animations are often comprised of multiple properties it helps to be able to deal with all values through a single class.