|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHardwareBuffer.h"#include "OgreMovableObject.h"#include "OgreRenderOperation.h"#include "OgreRenderable.h"#include "OgreResourceGroupManager.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::v1::ManualObject | 
| Class providing a much simplified interface to generating manual objects with custom geometry.  More... | |
| class | Ogre::v1::ManualObject::ManualObjectSection | 
| Built, renderable section of geometry.  More... | |
| class | Ogre::v1::ManualObjectFactory | 
| Factory object for creating ManualObject instances.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |