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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreBitset.h"#include "OgreMovableObject.h"#include "OgreParticleSystem.h"#include "ParticleSystem/OgreEmitter2.h"#include "ParticleSystem/OgreParticle2.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::ParticleSystem2 |
| class | Ogre::ParticleSystem2Factory |
| Object for creating ParticleSystem2 instances. More... | |
| class | Ogre::ParticleSystemDef |
| A ParticleSystemDef does not form part of the scene. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::ParticleRotationType |
Enumerations | |
| enum | Ogre::ParticleRotationType::ParticleRotationType { Ogre::ParticleRotationType::None , Ogre::ParticleRotationType::Vertex , Ogre::ParticleRotationType::Texcoord } |
Variables | |
| static constexpr uint8 | Ogre::kParticleSystemDefaultRenderQueueId = 15u |