OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreBitset.h"
#include "OgreMovableObject.h"
#include "OgreParticleSystem.h"
#include "ParticleSystem/OgreEmitter2.h"
#include "ParticleSystem/OgreParticle2.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::ParticleSystem2 |
class | Ogre::ParticleSystem2Factory |
Object for creating ParticleSystem2 instances. More... | |
class | Ogre::ParticleSystemDef |
A ParticleSystemDef does not form part of the scene. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Ogre::ParticleRotationType | |
Enumerations | |
enum | Ogre::ParticleRotationType::ParticleRotationType { Ogre::ParticleRotationType::None , Ogre::ParticleRotationType::Vertex , Ogre::ParticleRotationType::Texcoord } |
Variables | |
static constexpr uint8 | Ogre::kParticleSystemDefaultRenderQueueId = 15u |