OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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OgreParticleSystem2.h File Reference

Classes

class  Ogre::ParticleSystem2
 
class  Ogre::ParticleSystem2Factory
 Object for creating ParticleSystem2 instances. More...
 
class  Ogre::ParticleSystemDef
 A ParticleSystemDef does not form part of the scene. More...
 

Namespaces

namespace  Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
namespace  Ogre::ParticleRotationType
 

Enumerations

enum  Ogre::ParticleRotationType::ParticleRotationType { Ogre::ParticleRotationType::None , Ogre::ParticleRotationType::Vertex , Ogre::ParticleRotationType::Texcoord }
 

Variables

static constexpr uint8 Ogre::kParticleSystemDefaultRenderQueueId = 15u