OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ParticleSystem2Factory Class Referencefinal

Object for creating ParticleSystem2 instances. More...

#include <OgreParticleSystem2.h>

+ Inheritance diagram for Ogre::ParticleSystem2Factory:

Public Member Functions

 ~ParticleSystem2Factory () override=default
 
void destroyInstance (MovableObject *obj) override
 Destroy an instance of the object. More...
 
const StringgetType () const override
 Get the type of the object to be created. More...
 
- Public Member Functions inherited from Ogre::MovableObjectFactory
 MovableObjectFactory ()
 
virtual ~MovableObjectFactory ()
 
virtual MovableObjectcreateInstance (IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, const NameValuePairList *params=0)
 Create a new instance of the object. More...
 

Static Public Attributes

static const String FACTORY_TYPE_NAME
 

Detailed Description

Object for creating ParticleSystem2 instances.

Constructor & Destructor Documentation

◆ ~ParticleSystem2Factory()

Ogre::ParticleSystem2Factory::~ParticleSystem2Factory ( )
overridedefault

Member Function Documentation

◆ destroyInstance()

void Ogre::ParticleSystem2Factory::destroyInstance ( MovableObject obj)
overridevirtual

Destroy an instance of the object.

Implements Ogre::MovableObjectFactory.

◆ getType()

const String& Ogre::ParticleSystem2Factory::getType ( ) const
overridevirtual

Get the type of the object to be created.

Implements Ogre::MovableObjectFactory.

Member Data Documentation

◆ FACTORY_TYPE_NAME

const String Ogre::ParticleSystem2Factory::FACTORY_TYPE_NAME
static

The documentation for this class was generated from the following file: