OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::CompositorPassImgui Class Reference

#include <OgreCompositorPassImgui.h>

Inheritance diagram for Ogre::CompositorPassImgui:

Public Member Functions

 CompositorPassImgui (const CompositorPassImguiDef *definition, Camera *defaultCamera, SceneManager *sceneManager, const RenderTargetViewDef *rtv, CompositorNode *parentNode, ImguiManager *imguiManager)
void execute (const Camera *lodCamera) override
bool notifyRecreated (const TextureGpu *channel) override
Public Member Functions inherited from Ogre::CompositorPass
 CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode)
virtual ~CompositorPass ()
ResourceTransitionArray & _getResourceTransitionsNonConst ()
virtual void analyzeBarriers (const bool bClearBarriers=true)
 Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute.
Vector2 getActualDimensions () const
const TextureGpu * getAnyTargetTexture () const
 Contains the first valid texture in mRenderPassDesc, to be used for reference (e.g.
const CompositorPassDef * getDefinition () const
const CompositorNode * getParentNode () const
RenderPassDescriptor * getRenderPassDesc () const
const ResourceTransitionArray & getResourceTransitions () const
const CompositorTextureVec & getTextureDependencies () const
CompositorPassType getType () const
Real getViewportAspectRatio (size_t vpIdx)
virtual void notifyCleared ()
virtual void notifyDestroyed (const UavBufferPacked *buffer)
virtual void notifyDestroyed (TextureGpu *channel)
virtual void notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)
void profilingBegin ()
void profilingEnd ()
virtual void resetNumPassesLeft ()

Constructor & Destructor Documentation

◆ CompositorPassImgui()

Ogre::CompositorPassImgui::CompositorPassImgui ( const CompositorPassImguiDef * definition,
Camera * defaultCamera,
SceneManager * sceneManager,
const RenderTargetViewDef * rtv,
CompositorNode * parentNode,
ImguiManager * imguiManager )

Member Function Documentation

◆ execute()

void Ogre::CompositorPassImgui::execute ( const Camera * lodCamera)
overridevirtual

Implements Ogre::CompositorPass.

◆ notifyRecreated()

bool Ogre::CompositorPassImgui::notifyRecreated ( const TextureGpu * channel)
overridevirtual

The documentation for this class was generated from the following file: