OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::CompositorPassTargetBarrier Class Reference

#include <OgreCompositorPassTargetBarrier.h>

+ Inheritance diagram for Ogre::CompositorPassTargetBarrier:

Public Member Functions

 CompositorPassTargetBarrier (const CompositorPassTargetBarrierDef *definition, CompositorNode *parentNode, const size_t numPasses)
 
 ~CompositorPassTargetBarrier () override
 
void addPass (CompositorPass *pass)
 
void execute (const Camera *lodCamera) override
 
- Public Member Functions inherited from Ogre::CompositorPass
 CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode)
 
virtual ~CompositorPass ()
 
ResourceTransitionArray_getResourceTransitionsNonConst ()
 
virtual void analyzeBarriers (const bool bClearBarriers=true)
 Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute. More...
 
Vector2 getActualDimensions () const
 
const CompositorPassDefgetDefinition () const
 
const CompositorNodegetParentNode () const
 
RenderPassDescriptorgetRenderPassDesc () const
 
const ResourceTransitionArraygetResourceTransitions () const
 
const CompositorTextureVecgetTextureDependencies () const
 
CompositorPassType getType () const
 
Real getViewportAspectRatio (size_t vpIdx)
 
virtual void notifyCleared ()
 
virtual void notifyDestroyed (const UavBufferPacked *buffer)
 
virtual void notifyDestroyed (TextureGpu *channel)
 
virtual bool notifyRecreated (const TextureGpu *channel)
 
virtual void notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)
 
void profilingBegin ()
 
void profilingEnd ()
 
virtual void resetNumPassesLeft ()
 

Detailed Description

Author
Matias N. Goldberg
Version
1.0

Constructor & Destructor Documentation

◆ CompositorPassTargetBarrier()

Ogre::CompositorPassTargetBarrier::CompositorPassTargetBarrier ( const CompositorPassTargetBarrierDef definition,
CompositorNode parentNode,
const size_t  numPasses 
)

◆ ~CompositorPassTargetBarrier()

Ogre::CompositorPassTargetBarrier::~CompositorPassTargetBarrier ( )
override

Member Function Documentation

◆ addPass()

void Ogre::CompositorPassTargetBarrier::addPass ( CompositorPass pass)

◆ execute()

void Ogre::CompositorPassTargetBarrier::execute ( const Camera lodCamera)
overridevirtual

Implements Ogre::CompositorPass.


The documentation for this class was generated from the following file: