Factory object for creating Entity instances.
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#include <OgreRectangle2D.h>
Factory object for creating Entity instances.
◆ Rectangle2DFactory()
Ogre::v1::Rectangle2DFactory::Rectangle2DFactory |
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inline |
◆ ~Rectangle2DFactory()
Ogre::v1::Rectangle2DFactory::~Rectangle2DFactory |
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inlineoverride |
◆ destroyInstance()
void Ogre::v1::Rectangle2DFactory::destroyInstance |
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MovableObject * |
obj | ) |
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overridevirtual |
◆ getType()
const String& Ogre::v1::Rectangle2DFactory::getType |
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const |
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overridevirtual |
◆ FACTORY_TYPE_NAME
String Ogre::v1::Rectangle2DFactory::FACTORY_TYPE_NAME |
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static |
The documentation for this class was generated from the following file: