#include <OgreMovableObject.h>
◆ cameraDir
◆ cameraPos
◆ ignoreRenderingDistance
ArrayMaskR Ogre::CullFrustumPreparedData::ignoreRenderingDistance |
◆ includeNonCasters
ArrayInt Ogre::CullFrustumPreparedData::includeNonCasters |
◆ isShadowMappingCasterPass
bool Ogre::CullFrustumPreparedData::isShadowMappingCasterPass |
◆ lodCameraPos
◆ planes
ArrayPlane Ogre::CullFrustumPreparedData::planes[6] |
◆ sceneFlags
ArrayInt Ogre::CullFrustumPreparedData::sceneFlags |
The documentation for this struct was generated from the following file: