CG target language writer implementation.
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#include <OgreShaderCGProgramWriter.h>
CG target language writer implementation.
- See also
- ProgramWriter.
◆ CGProgramWriter()
Ogre::RTShader::CGProgramWriter::CGProgramWriter |
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◆ ~CGProgramWriter()
virtual Ogre::RTShader::CGProgramWriter::~CGProgramWriter |
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virtual |
◆ writeSourceCode()
virtual void Ogre::RTShader::CGProgramWriter::writeSourceCode |
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std::ostream & |
os, |
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Program * |
program |
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virtual |
◆ getTargetLanguage()
virtual const String& Ogre::RTShader::CGProgramWriter::getTargetLanguage |
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const |
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inlinevirtual |
◆ TargetLanguage
String Ogre::RTShader::CGProgramWriter::TargetLanguage |
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static |
The documentation for this class was generated from the following file: