OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Base class interface for shader program writers. More...
#include <OgreShaderProgramWriter.h>
Public Member Functions | |
virtual | ~ProgramWriter () |
Class destructor. More... | |
virtual const String & | getTargetLanguage () const =0 |
Return the target language of this writer. More... | |
virtual void | writeSourceCode (std::ostream &os, Program *program)=0 |
Write the program shader source code. More... | |
Base class interface for shader program writers.
The main usage of this class is to generate a shader source code from the given CPU program. In order to support specific shader language one should subclass this interface and implement the pure methods.
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inlinevirtual |
Class destructor.
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pure virtual |
Write the program shader source code.
os | The output stream to write to code into. |
program | The source CPU program for the GPU program code. |
Implemented in Ogre::RTShader::CGProgramWriter, Ogre::RTShader::GLSLESProgramWriter, Ogre::RTShader::GLSLProgramWriter, and Ogre::RTShader::HLSLProgramWriter.
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pure virtual |
Return the target language of this writer.
Implemented in Ogre::RTShader::CGProgramWriter, Ogre::RTShader::GLSLESProgramWriter, Ogre::RTShader::GLSLProgramWriter, and Ogre::RTShader::HLSLProgramWriter.