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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Structure used to keep track of named atomic counter uniforms in the linked program object. More...
#include <OgreGLSLProgram.h>
Public Attributes | |
| GLint | mBinding |
| GL binding handle (similar to location) More... | |
| const GpuConstantDefinition * | mConstantDef |
| The constant definition it relates to. More... | |
| GLint | mOffset |
| GL offset (only used for atomic counters) More... | |
| GpuProgramType | mSourceProgType |
| Which type of program params will this value come from? More... | |
Structure used to keep track of named atomic counter uniforms in the linked program object.
Same as GLUniformReference, but contains an additional offset parameter which currently only atomic counters feature.
| GLint Ogre::GLAtomicCounterReference::mBinding |
GL binding handle (similar to location)
| GLint Ogre::GLAtomicCounterReference::mOffset |
GL offset (only used for atomic counters)
| GpuProgramType Ogre::GLAtomicCounterReference::mSourceProgType |
Which type of program params will this value come from?
| const GpuConstantDefinition* Ogre::GLAtomicCounterReference::mConstantDef |
The constant definition it relates to.