|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreResource.h"#include "OgreResourceGroupManager.h"#include "OgreCommon.h"#include "OgreStringVector.h"#include "OgreScriptLoader.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Pool< T > | 
| Template class describing a simple pool of items.  More... | |
| class | Ogre::ResourceManager | 
| Defines a generic resource handler.  More... | |
| class | Ogre::ResourceManager::ResourcePool | 
| Definition of a pool of resources, which users can use to reuse similar resources many times without destroying and recreating them.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |